Written by me@grafxflow
18 Jan, 2007
0
5,836
This is just a simple example, but it should teach you the basics of using Matrix Extrude in C4D, which is a fantastic feature of C4D.
Start by creating a new scene. Then add a Platonic object to the scene.
Now select the Platonic object and press the 'c' key, this will make it editable.
Then press the 'u' key which will show a drop down menu followed by the 's' key this will bring up the 'subdivide' window, press on 'ok'.
Now press the 'm' key which will show a drop down menu followed by the 'i' key this will give you the 'magnet' option. Now drag various points of the object.
Then press the 'u' key which will show a drop down menu followed by the 'x' key this will bring up the 'convert selection' window, make sure to highlight polygons on the right followed by 'convert'.
Then press the 'm' key which will show a drop down menu followed by the 'x' key this will bring up the 'matrix extrude' options, input any random numbers into the options tab followed by 'apply'.
You may want to place the object in a hypernurb to smooth the edges, but this will add to the render time depending on the power of your computer, or if you are lucky render farm!
Hope this helps you for learning the basic of Matrix Extrude.
17 Mar, 2008
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I am a Full-stack Developer who also started delving into the world of UX/UI Design a few years back. I blog and tweet to hopefully share a little bit of knowledge that can help others around the web. Thanks for stopping by!
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